typedef PD3DXMATRIX (WINAPI *TD3DXMatrixRotationYawPitchRoll)(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT Yaw,
  _In_     FLOAT Pitch,
  _In_     FLOAT Roll
);

TD3DXMatrixRotationYawPitchRoll OldD3DXMatrixRotationYawPitchRoll;

DllExport PD3DXMATRIX cc D3DXMatrixRotationYawPitchRoll(
  _Inout_  D3DXMATRIX *pOut,
  _In_     FLOAT Yaw,
  _In_     FLOAT Pitch,
  _In_     FLOAT Roll
)
{
	return OldD3DXMatrixRotationYawPitchRoll (pOut, Yaw, Pitch, Roll);
}
